Geometry 2D
29 Units, 68 Skills
Geometry - Shape Classification (2D) - Intro
Unit 1
Geometry - Angle Basics
Unit 2
Geometry - Triangle Classification - Practice
Unit 3
Geometry - Shape Classification (2D) - Practice
Unit 4
Perimeter Intro
Unit 5
Cartesian Grid Foundations
Unit 6
Area Intro
Unit 7
Area and Perimeter Basic Shapes
Unit 8
Geometry - Shape Classification (2D) - Advanced
Unit 9
Geometry - Angles and Transformations - Intro
Unit 10
Triangle Area - Intro
Unit 11
Cartesian Grid Basics - Intro
Unit 12
Cartesian Grid Basics - Practice
Unit 13
Geometry - Angles and Transformations - Practice
Unit 14
Geometry - Circle Circumference - Intro
Unit 15
Geometry - Shape Classification (3D) - Intro
Unit 16
Area and Perimeter Complex Shapes
Unit 17
Triangle Area - Practice
Unit 18
Geometry - Circle Area - Intro
Unit 19
Geometry - Shape Classification (3D) - Practice
Unit 20
Area and Perimeter Logic - Intro
Unit 21
Geometry - Isosceles and Equilateral Triangles
Unit 22
Cartesian Grid Geometry Logic - Intro
Unit 23
Geometry - Intersecting, Parallel, and Perpendicular Lines
Unit 24
Cartesian Grid Geometry Logic - Practice
Unit 25
Area and Perimeter Logic - Practice
Unit 26
Cartesian Grid Distance - Intro
Unit 27
Geometry - Intermediate - Intro
Unit 28
Geometry - Intermediate - Practice
Unit 29
This math unit begins by introducing and practicing perimeter calculation, first with rectangles and progressing through various shapes including triangles, parallelograms, kites, and trapezoids. Initially, students learn to compute perimeters using visual diagrams and multiple-choice answers, allowing them to develop and strengthen their understanding of measuring linear boundaries in diverse scenarios like gardens or parks. As the unit progresses, the focus shifts towards more complex shapes and tasks, such as calculating perimeters on grids and handling different units of measurement, further enhancing students' spatial visualization and practical measurement skills. Towards the latter part of the unit, the emphasis transitions to area calculation, starting with parallelograms and trapezoids, and evolving to include right and non-right triangles on grids. This requires students to apply previously learned concepts in perimeter to understand and compute areas, using methods such as grid counting or decomposition into simpler shapes. By concluding with the task of finding the area of non-right triangles through visual manipulation of rectangles, the unit builds a comprehensive foundation in both perimeter and area calculations, crucial for practical applications in geometry.
Skills you will learn include:
At Mobius we have lots of great (and free) resources to help you learn math. To keep kids engaged, there’s nothing better than a math-powered video game! Try out a Mobius game mapped to Area and Perimeter Basic Shapes.
Topic 16
Topic 25
Topic 26
Topic 27
Topic 32
Topic 60
Topic 61
Topic 63
Topic 70
Topic 100
Topic 105
Topic 106