Geometry 2D
29 Units, 68 Skills
Geometry - Shape Classification (2D) - Intro
Unit 1
Geometry - Angle Basics
Unit 2
Geometry - Triangle Classification - Practice
Unit 3
Geometry - Shape Classification (2D) - Practice
Unit 4
Perimeter Intro
Unit 5
Cartesian Grid Foundations
Unit 6
Area Intro
Unit 7
Area and Perimeter Basic Shapes
Unit 8
Geometry - Shape Classification (2D) - Advanced
Unit 9
Geometry - Angles and Transformations - Intro
Unit 10
Triangle Area - Intro
Unit 11
Cartesian Grid Basics - Intro
Unit 12
Cartesian Grid Basics - Practice
Unit 13
Geometry - Angles and Transformations - Practice
Unit 14
Geometry - Circle Circumference - Intro
Unit 15
Geometry - Shape Classification (3D) - Intro
Unit 16
Area and Perimeter Complex Shapes
Unit 17
Triangle Area - Practice
Unit 18
Geometry - Circle Area - Intro
Unit 19
Geometry - Shape Classification (3D) - Practice
Unit 20
Area and Perimeter Logic - Intro
Unit 21
Geometry - Isosceles and Equilateral Triangles
Unit 22
Cartesian Grid Geometry Logic - Intro
Unit 23
Geometry - Intersecting, Parallel, and Perpendicular Lines
Unit 24
Cartesian Grid Geometry Logic - Practice
Unit 25
Area and Perimeter Logic - Practice
Unit 26
Cartesian Grid Distance - Intro
Unit 27
Geometry - Intermediate - Intro
Unit 28
Geometry - Intermediate - Practice
Unit 29
This math unit progresses through a variety of foundational and intermediate skills associated with understanding and navigating a Cartesian grid. Initially, students learn to identify the X and Y axes and recognize coordinates on a Cartesian grid, enhancing their ability to name and locate positions in a two-dimensional plane. As the unit advances, they practice spatial reasoning by pinpointing exact coordinates and identifying directions between points, both straight and at angles. Further complexities are introduced as they calculate distances and vectors between points, requiring an understanding of both direction and magnitude. Students strengthen their ability to visualize and move within the grid by interpreting vectors from given directions and determining the coordinate changes required for specific movements. Towards the end, the unit emphasizes calculating distances and vectors between points, blending their knowledge of direction, distance, and coordinate transformations to solve more complex geometric and spatial problems on the Cartesian grid.
Skills you will learn include:
At Mobius we have lots of great (and free) resources to help you learn math. To keep kids engaged, there’s nothing better than a math-powered video game! Try out a Mobius game mapped to Cartesian Grid Basics - Intro.