This math topic focuses on understanding how to navigate a Cartesian grid by using vectors. Each problem presents a starting point labeled 'A' and a vector that specifies the direction and distance to move from this starting point. Students must determine the final landing point after moving according to the vector. The problems aim to build basic skills in interpreting vectors in a Cartesian plane and predicting the resulting positional changes. This foundational knowledge is critical in geometry and vector algebra.
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Starting at 'A' and moving by (-3,-4) will land on what point?
Math worksheet on 'Moving from Point to Point by Vector on the Cartesian Grid (Level 1)'. Part of a broader unit on 'Cartesian Grid Basics - Intro' Learn online: app.mobius.academy/math/units/cartesian_grid_basics/ |
Starting at 'A' and moving by (-2,-1) will land on what point? |
D |
B |
C |
E |
Starting at 'A' and moving by (-4,-2) will land on what point? |
B |
E |
C |
D |
Starting at 'A' and moving by (3,1) will land on what point? |
C |
B |
E |
D |
Starting at 'A' and moving by (-2,-1) will land on what point? |
E |
C |
D |
B |
Starting at 'A' and moving by (-4,1) will land on what point? |
B |
E |
D |
C |
Starting at 'A' and moving by (-3,-2) will land on what point? |
E |
D |
C |
B |
Starting at 'A' and moving by (-4,2) will land on what point? |
B |
E |
C |
D |