Cards, From Hand, Pick One of Group, To Decimal (Level 1)

This math topic focuses on calculating the probability of specific outcomes when drawing cards from a deck. It covers various scenarios, including drawing hearts, diamonds, spades, or specific numbered cards, and represents outcomes in decimal form. The emphasis is on enhancing foundational understanding of probability within the context of card games. The problems involve selecting one card from a proposed hand and determining the likelihood of that card belonging to a certain group or having certain attributes.

Work on practice problems directly here, or download the printable pdf worksheet to practice offline.

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Probability - Cards, From Hand, Pick One of Group, To Decimal Worksheet

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Probability - Cards, From Hand, Pick One of Group, To Decimal
1
An svg image showing a math problem
Calculate the probability of drawing any 7. Show as a decimal
a
0.33
b
0.3
c
0.37
d
0.2
e
0.5
f
0.14
2
An svg image showing a math problem
Calculate the probability of drawing any 8. Show as a decimal
a
1
b
0.25
c
0.13
d
0.22
e
0.75
f
0
3
An svg image showing a math problem
Calculate the probability of drawing any 10. Show as a decimal
a
0
b
1
c
0.2
d
0.24
e
0.16
f
0.13
4
An svg image showing a math problem
Calculate the probability of drawing any Jack. Show as a decimal
a
0.5
b
0.27
c
0.33
d
0.67
e
0.31
f
1
5
An svg image showing a math problem
Calculate the probability of drawing any 7. Show as a decimal
a
1
b
1.33
c
0.34
d
0.2
e
0.32
f
0.33
6
An svg image showing a math problem
Calculate the probability of drawing any 9. Show as a decimal
a
0.18
b
0.8
c
0.6
d
0.4
e
1
f
0.2
7
An svg image showing a math problem
Calculate the probability of drawing any Spade. Show as a decimal
a
0.22
b
1
c
0.75
d
0.3
e
0.25
f
0.17
8
An svg image showing a math problem
Calculate the probability of drawing any Heart. Show as a decimal
a
0.33
b
0.39
c
1
d
0.67
e
1.33
f
0.25